Tag Archives: ARKit

ARKit – Portal

After the massive excitement of Apple’s new ARKit, there have been some interesting demos and prototyping of AR Apps that are utilising this core technology.

I decided to make my own after sees some examples online, and I created a room portal within Unity 3D.

Initially, it appears as a virtual door within the environment, into another world. The user has the ability to walk into the room, and view the outside world (the real world).

This is using a mix of DepthMasks, and Buffers. As expected, the 6DOF (degree of freedom) tracking is pretty much spot on, and makes the experience very smooth and unrestrained. (Any lag that is seen within the video is actually the screen-recorder, and not the App).

Expect more interesting examples, and demos to come!